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@ -7,7 +7,7 @@ Speedrunning Leaderboard Entry
`draft` `optional` `draft` `optional`
This NIP defines event kind `7602` as a submission to a game's speedrunning leaderboard, specified via a unique `d` tag, e.g. a game's Steam App ID. This NIP defines event kind `7602` as a submission to a game's speedrunning leaderboard, specified via a unique `d` tag, e.g. a game's Steam App ID.
Each game's leaderboard has optional Categories, Variations, Platform, Level, Region and Versions tags to allow for the creation of alternate sub-leaderboards under one game. Each game's leaderboard has optional Categories, Variations, Platform, Level, Region and Version tags to allow for the creation of alternate sub-leaderboards under one game.
```jsonc ```jsonc
{ {
@ -16,12 +16,12 @@ Each game's leaderboard has optional Categories, Variations, Platform, Level, Re
"tags": [ "tags": [
["c", "<Category Identifier the submission is for>", <Long Name>], //E.g. A%G (Any% Glitchless), AlAc (All Achievements) ["c", "<Category Identifier the submission is for>", <Long Name>], //E.g. A%G (Any% Glitchless), AlAc (All Achievements)
["v", "<Variation of the category the submission is for>", <Long Name>], //E.g. for Celeste AnyP (Any%), ARB (All Red berries), TE (True Ending) etc. ["v", "<Variation of the category the submission is for>", <Long Name>], //E.g. for Celeste AnyP (Any%), ARB (All Red berries), TE (True Ending) etc.
["p", "<Platform identifier>"], //E.g. N64, EMU ["plt", "<Platform Identifier>"], //E.g. N64, EMU
["reg", "<3 Letter ISO Country Code>"], //E.g. JPN, AUS ["reg", "<3 Letter ISO Country Code>"], //E.g. JPN, AUS
["lvl", "<Level>"], //E.g. FG, W1L1, F3OS ["lvl", "<Level>"], //E.g. FG, W1L1, F3OS
["ver", "<Version>"], //Version the submission is ran on e.g. 1.4.0.0 ["ver", "<Version>"], //Version the submission is ran on e.g. 1.4.0.0
["rlt", "<Start Unix Time>", "<Stop Unix Time>"], //Real Life Time, subtract Start from Stop to get actual time ["rlt", "<Start Unix Time>", "<Stop Unix Time>"], //Real Life Time, subtract Start from Stop to get actual time
["igt", "<Start Unix Time>", "<Stop Unix Time>"] //In Game Time ["igt", "<Start Unix Time>", "<Stop Unix Time>"] //In-Game Time
], ],
"proof": "<Link to proof e.g. Twitch Vod>", "proof": "<Link to proof e.g. Twitch Vod>",
"created_at": "<Unix Time>", "created_at": "<Unix Time>",
@ -29,7 +29,7 @@ Each game's leaderboard has optional Categories, Variations, Platform, Level, Re
"sig": "<signature>" "sig": "<signature>"
} }
``` ```
Tags can be entered multiple times if required such as a game having multiple varieties under one category, e.g. Pizza Tower Full Game Any% has Playable Character and Glitches? varieties. Tags can be entered multiple times if required, such as a game having multiple varieties under one category. E.g. Pizza Tower Full Game Any% has Playable Character and Glitches? varieties.
An example of a potential Super Mario 64 120 Star N64 run submission. An example of a potential Super Mario 64 120 Star N64 run submission.
```jsonc ```jsonc
@ -38,7 +38,7 @@ An example of a potential Super Mario 64 120 Star N64 run submission.
"d", "SM64", "d", "SM64",
"tags": [ "tags": [
["c", "120S", "120 Star"], ["c", "120S", "120 Star"],
["p", "N64"], ["plt", "N64"],
["reg", "JPN"], ["reg", "JPN"],
["rlt", "1587370820", "1587376601"], ["rlt", "1587370820", "1587376601"],
], ],