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@ -7,7 +7,7 @@ Speedrunning Leaderboard Entry
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`draft` `optional`
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`draft` `optional`
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This NIP defines event kind `7602` as a submission to a game's speedrunning leaderboard, specified via a unique `d` tag, e.g. a game's Steam App ID.
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This NIP defines event kind `7602` as a submission to a game's speedrunning leaderboard, specified via a unique `d` tag, e.g. a game's Steam App ID.
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Each game's leaderboard has optional Categories, Variations, Platform, Level, Region and Versions tags to allow for the creation of alternate sub-leaderboards under one game.
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Each game's leaderboard has optional Categories, Variations, Platform, Level, Region and Version tags to allow for the creation of alternate sub-leaderboards under one game.
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```jsonc
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```jsonc
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{
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{
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@ -16,12 +16,12 @@ Each game's leaderboard has optional Categories, Variations, Platform, Level, Re
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"tags": [
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"tags": [
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["c", "<Category Identifier the submission is for>", <Long Name>], //E.g. A%G (Any% Glitchless), AlAc (All Achievements)
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["c", "<Category Identifier the submission is for>", <Long Name>], //E.g. A%G (Any% Glitchless), AlAc (All Achievements)
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["v", "<Variation of the category the submission is for>", <Long Name>], //E.g. for Celeste AnyP (Any%), ARB (All Red berries), TE (True Ending) etc.
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["v", "<Variation of the category the submission is for>", <Long Name>], //E.g. for Celeste AnyP (Any%), ARB (All Red berries), TE (True Ending) etc.
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["p", "<Platform identifier>"], //E.g. N64, EMU
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["plt", "<Platform Identifier>"], //E.g. N64, EMU
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["reg", "<3 Letter ISO Country Code>"], //E.g. JPN, AUS
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["reg", "<3 Letter ISO Country Code>"], //E.g. JPN, AUS
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["lvl", "<Level>"], //E.g. FG, W1L1, F3OS
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["lvl", "<Level>"], //E.g. FG, W1L1, F3OS
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["ver", "<Version>"], //Version the submission is ran on e.g. 1.4.0.0
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["ver", "<Version>"], //Version the submission is ran on e.g. 1.4.0.0
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["rlt", "<Start Unix Time>", "<Stop Unix Time>"], //Real Life Time, subtract Start from Stop to get actual time
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["rlt", "<Start Unix Time>", "<Stop Unix Time>"], //Real Life Time, subtract Start from Stop to get actual time
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["igt", "<Start Unix Time>", "<Stop Unix Time>"] //In Game Time
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["igt", "<Start Unix Time>", "<Stop Unix Time>"] //In-Game Time
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],
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],
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"proof": "<Link to proof e.g. Twitch Vod>",
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"proof": "<Link to proof e.g. Twitch Vod>",
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"created_at": "<Unix Time>",
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"created_at": "<Unix Time>",
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@ -29,7 +29,7 @@ Each game's leaderboard has optional Categories, Variations, Platform, Level, Re
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"sig": "<signature>"
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"sig": "<signature>"
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}
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}
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```
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```
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Tags can be entered multiple times if required such as a game having multiple varieties under one category, e.g. Pizza Tower Full Game Any% has Playable Character and Glitches? varieties.
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Tags can be entered multiple times if required, such as a game having multiple varieties under one category. E.g. Pizza Tower Full Game Any% has Playable Character and Glitches? varieties.
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An example of a potential Super Mario 64 120 Star N64 run submission.
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An example of a potential Super Mario 64 120 Star N64 run submission.
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```jsonc
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```jsonc
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@ -38,7 +38,7 @@ An example of a potential Super Mario 64 120 Star N64 run submission.
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"d", "SM64",
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"d", "SM64",
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"tags": [
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"tags": [
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["c", "120S", "120 Star"],
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["c", "120S", "120 Star"],
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["p", "N64"],
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["plt", "N64"],
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["reg", "JPN"],
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["reg", "JPN"],
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["rlt", "1587370820", "1587376601"],
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["rlt", "1587370820", "1587376601"],
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],
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],
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