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refactor: add unit to ping_interval config
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50577b2dfa
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@ -29,7 +29,7 @@ pub struct Network {
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pub port: u16,
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pub port: u16,
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pub address: String,
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pub address: String,
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pub remote_ip_header: Option<String>, // retrieve client IP from this HTTP header if present
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pub remote_ip_header: Option<String>, // retrieve client IP from this HTTP header if present
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pub ping_interval: u32,
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pub ping_interval_seconds: u32,
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}
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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#[derive(Debug, Clone, Serialize, Deserialize)]
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@ -208,7 +208,7 @@ impl Default for Settings {
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},
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},
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network: Network {
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network: Network {
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port: 8080,
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port: 8080,
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ping_interval: 300,
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ping_interval_seconds: 300,
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address: "0.0.0.0".to_owned(),
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address: "0.0.0.0".to_owned(),
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remote_ip_header: None,
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remote_ip_header: None,
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},
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},
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@ -427,7 +427,7 @@ async fn nostr_server(
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let mut last_message_time = Instant::now();
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let mut last_message_time = Instant::now();
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// ping interval (every 5 minutes)
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// ping interval (every 5 minutes)
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let default_ping_dur = Duration::from_secs(settings.network.ping_interval.into());
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let default_ping_dur = Duration::from_secs(settings.network.ping_interval_seconds.into());
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// disconnect after 20 minutes without a ping response or event.
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// disconnect after 20 minutes without a ping response or event.
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let max_quiet_time = Duration::from_secs(60 * 20);
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let max_quiet_time = Duration::from_secs(60 * 20);
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