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https://github.com/scsibug/nostr-rs-relay.git
synced 2024-12-23 00:45:52 -05:00
feat: server-side pings and disconnects
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parent
9e06cc9482
commit
77f35f9f43
34
src/main.rs
34
src/main.rs
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@ -25,6 +25,8 @@ use std::convert::Infallible;
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use std::env;
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use std::net::SocketAddr;
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use std::path::Path;
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use std::time::Duration;
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use std::time::Instant;
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use tokio::runtime::Builder;
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use tokio::sync::broadcast::{self, Receiver, Sender};
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use tokio::sync::mpsc;
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@ -371,6 +373,19 @@ async fn nostr_server(
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// maintain a hashmap of a oneshot channel for active subscriptions.
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// when these subscriptions are cancelled, make a message
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// available to the executing query so it knows to stop.
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// last time this client sent data
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let mut last_message_time = Instant::now();
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// ping interval (every 5 minutes)
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let default_ping_dur = Duration::from_secs(300);
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// disconnect after 20 minutes without a ping response or event.
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let max_quiet_time = Duration::from_secs(60 * 20);
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let start = tokio::time::Instant::now() + default_ping_dur;
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let mut ping_interval = tokio::time::interval_at(start, default_ping_dur);
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let mut running_queries: HashMap<String, oneshot::Sender<()>> = HashMap::new();
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// for stats, keep track of how many events the client published,
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// and how many it received from queries.
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@ -383,6 +398,16 @@ async fn nostr_server(
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// server shutting down, exit loop
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break;
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},
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_ = ping_interval.tick() => {
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// check how long since we talked to client
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// if it has been too long, disconnect
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if last_message_time.elapsed() > max_quiet_time {
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debug!("ending connection due to lack of client ping response");
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break;
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}
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// Send a ping
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ws_stream.send(Message::Ping(Vec::new())).await.ok();
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},
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Some(query_result) = query_rx.recv() => {
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// database informed us of a query result we asked for
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//let res = EventRes(query_result.sub_id,query_result.event);
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@ -414,16 +439,21 @@ async fn nostr_server(
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}
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},
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ws_next = ws_stream.next() => {
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// update most recent message time for client
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last_message_time = Instant::now();
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// Consume text messages from the client, parse into Nostr messages.
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let nostr_msg = match ws_next {
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Some(Ok(Message::Text(m))) => {
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let msg_parse = convert_to_msg(m);
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msg_parse
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convert_to_msg(m)
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},
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Some(Ok(Message::Binary(_))) => {
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ws_stream.send(Message::Text(format!("[\"NOTICE\",\"{}\"]", "binary messages are not accepted"))).await.ok();
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continue;
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},
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Some(Ok(Message::Ping(_))) | Some(Ok(Message::Pong(_))) => {
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// get a ping/pong, ignore
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continue;
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},
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None | Some(Ok(Message::Close(_))) | Some(Err(WsError::AlreadyClosed)) | Some(Err(WsError::ConnectionClosed)) => {
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debug!("normal websocket close from client: {:?}",cid);
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break;
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